Sunday, November 4, 2012

C9 Mo Jianshi Detailed plus point dedicated to playing the end of a friend


Today on the train, at the inn, so what hair skills no diagram. Full hand to play instead.
I end mixed PK field some day, not necessarily the end of PK best career, but it must be one of the most powerful professional in PK end crispy, but the output is high, and some will lose.
The say play Ranger thought of as high-end, first battered 1000 games, I play now battered and 1000 +, the end of this requires a high-end operation of vocational play is the nightmare of all occupations. Want to play a good end to a lot of the number of abused, so do not be discouraged. Slowly practice, there is always the day God king. Everyone says that the end of the pit that is the end of the short time, have not seen the end of the high-end, but the Chinese servers, individual competition of the Korean server first not that the end of this?
Let us talk about the advantages of the end: the end of high mobility, breaking anti skills the broken shocks skills to escape the more skills and ability batter, speed, floating skills avoid Retaliation features multi. (1)

The end of the disadvantages are: crispy, even strokes difficult really to do pay attention to every detail, floating to what position to launch what skills. Fewer hands skills, hands on three usable. Wind rave, instantaneous implicit to arrest people fallen angel. Suixin by. But Suixin Q anti-occupation and guardian warriors still very difficult skills of hands to play. Also a man named pure waste technology skills fallen angel, hands even strokes not considered, unless the opponent still residual blood, react available.
Choose the end of the soul: the end of the head, I added the intelligent soul G is also intelligent, shoulder There IAS hand clothes the 15CD, shoes, mobile speed is more controversial choice of pants, I chose 15 physical defense, the end of itself on Picui the, wartime impossible drop of blood that does not cost increase defense be able to increase the weight of your victory, live on the opportunity to have a comeback, and the speed of the end, if without 5:00 to move enough.
And then talk about the skills of the plus points:
The cyclone's ready. Opponent lying on the ground hands skills, the main output skills.
Fierce spin kick plus a low skill growth, plus without destruction of super tyrants body has super tyrants body react with only broken strokes and floating.

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